The study also involved a two-year ethnographic study of playground culture in two primary schools, one in London, one in Sheffield. This explored how games, songs and rhymes are used by children today as part of a living tradition and how they relate to children's experiences of popular media such as comics, TV, film, and computer games. Material from this study also appears on the Playtimes website.
The project further explore the way in which games become part of new media developing an application - the Game-Catcher - for physical interactions platforms such as the Nintendo Wii and Microsoft Kinect. This involved an innovative adaptation of the new generation of physical games, to capture playground games and make them playable as computer games, without losing their traditional character. It was informed by ideas from panels of children from the two partner primary schools in the project.
Andrew Burn and Chris Richards (eds). 2014. Children’s Games in the New Media Age: Childlore, Media and the Playground. Farnham: Ashgate.
Rebekah Willett, Chris Richards, Jackie Marsh, Andrew Burn, and Julia C. Bishop (eds). 2013. Children, Media and Playground Cultures: Ethnographic Studies of School Playtimes. Basingstoke: Palgrave Macmillan.
From the Archive of Iona and Peter Opie, CC BY-NC 4.0,
Bodleian Libraries, University of Oxford